ID: 3553/28
[Manor] Clang! Clang!
icon Quest
Region: All
Category: Quest: Content
Type: Family quest
Level: 1

First quest in the chain:
icon - [Manor] Letter from Port Epheria
Previous quest in the chain:
icon - [Manor] For Sick Animals
Next quest in the chain:
icon - [Manor] Bringing Joy


Start NPC:
icon - Gula
End NPC:
icon - Drosh

- Description:
Lastly, Gula suggested a way to make the home of the animals more pleasant. Craft Maple Plank x20 for the animals, then go to Drosh.

※ You can obtain Maple Plank via "Processing - Chopping" with Maple Timber x5.

What comes after finding warmth and being full?
A place to lie down!
Hmm... the animals that Drosh raises
will probably like maple trees if they are from Altinova.
Craft 20 Maple Plank and go to Drosh.
Tell him to make a more pleasant home for the animals.

Craft 20 Maple Plank and go to Drosh.
Tell him to make a more pleasant home for the animals.

You've done a lot for me. Thanks a lot.
You are a very good friend.

Completion Target: Drosh
- Craft Maple Plank x20
- Hand over Elixir of Training x1 to Drosh
- Hand over Carrot Confit x3 to Drosh
- Hand over Maple Plank x20 to Drosh
Required actions:
  1. Obtain item:
    icon
    - Maple Plank (20)
  2. Meet NPC: Drosh
    Conditions:
    Accepted quest [Manor] Clang! Clang!
    Have item:
    icon
    - Elixir of Training x 1
    or
    Meet NPC: Drosh
    Conditions:
    Accepted quest [Manor] Clang! Clang!
    Have item:
    icon
    - Elixir of Training x 1
  3. Meet NPC: Drosh
    Conditions:
    Accepted quest [Manor] Clang! Clang!
    Have item:
    icon
    - Carrot Confit x 3
    or
    Meet NPC: Drosh
    Conditions:
    Accepted quest [Manor] Clang! Clang!
    Have item:
    icon
    - Carrot Confit x 3
  4. Meet NPC: Drosh
    Conditions:
    Accepted quest [Manor] Clang! Clang!
    Have item:
    icon
    - Maple Plank x 20
    or
    Meet NPC: Drosh
    Conditions:
    Accepted quest [Manor] Clang! Clang!
    Have item:
    icon
    - Maple Plank x 20

Basic
exp
- Contribution EXP (200)
Quest requirements
Finished quest: icon - [Manor] For Sick Animals
Required to open quests
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