Grade:
Effects
(Processed items will go into the inventory)
Acceleration +X%
Alchemy EXP +X%
Alchemy Time -X sec.
All DP +X
Amity +X%
Awakening Weapon's Durability Consumption -X%
Camel Max HP +X
Camel Max Stamina +X
Chance to Gain Higher-grade Knowledge +5%
Chance to Gain Knowledge +50%
Character becomes harder to detect
Combat EXP +X%
Cooking EXP +X%
Cooking Time -X sec.
Death Penalty -X%
Desert Disease Resistance +X%
Enables Storage Item Processing
Fishing Ability +X Level
Gathering Ability +X Level
Horse Max HP +X
Horse Max Stamina +X
Item Destroyed Rate -X%
Jump Height +Xm
Luck +X
Max Stamina +X
Mount EXP +X%
Movement Speed +X%
Processing Success Rate +3%
Skill EXP +X%
Stamina Consumption During Swimming Reduction
Swimming Speed +42%
Swimming Speed +59%
Swimming Speed +X%
Turn +X%
Underwater Breathing +X sec.
Vision Range +Xm
Weapon Durability Consumption, Death Penalty -X%
Weapon's Durability Consumption -X%
Weight Limit +XLT
ID   Title Level CLASS GRADE EFFECTS
ID   Title Level CLASS GRADE EFFECTS
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