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Skill Class: Wizard | |||||||||
Summon Arne, keeper of water. F Can be added to a Quick Slot RMB while summoning Keeper Arne to use special skill If you lock the command, Keepers Arne and Marg will also be locked. F to summon Arne if there is no summoned creature Can be used via a Quick Slot with your staff | |||||||||
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Requirements: - Awakening: Lord Red's Godr Sphera | |||||||||
Arne's attack damage 579% Super Armor during the skill Max 2 targets Stiffness on Arne's special attack hits Arne special attack hits max 2 targets Arne Effect of Flow: Arne's Guidance auto-activates with special attacks Effective for 1 hr after summoning Gain Arne's Touch by using the skill. [Arne's Touch] - Recover 250 MP every 10 sec - Movement Speed +10% Spellbound Heart effects will not be activated when using your godr sphera with the Arne's Touch buff. The following skills are empowered while Marg or Arne is summoned. - Aqua Jail Explosion, Flow: Arne's Guidance | |||||||||