Quest Region: All Category: General Quest Type: Character quest Level: 1 | |
First quest in the chain: - Injured Explorer Previous quest in the chain: - Mysterious Archaeologist Powder Next quest in the chain: - Core of Clear Water Show/hide full quest chain - Injured Explorer - Looking for Orwen - Alchemist Purifying Darkness - What Happened at the Refugee Camp? - Troll Trouble - Metropolis Calpheon - Kalis Parliament - Calpheon, Valkyrie Academy Library - In Search of Caphras Cave - Courage for Orwen - Two Faces - To Florin - Orwen, Losing Consciousness - Philance's Clue - In Search of the Hidden Laboratory - Searching for Clues - Archaeologist's Knowledge - Mysterious Archaeologist Powder - Origin of Clear Water - Core of Clear Water - To the Ancient Light... - The Chase - [Co-op] Defeat the Weakened Belmorn! - Relic of Trina Beacon Towers - Heading to Epheria.. | |
Start NPC: Black Spirit End NPC: - Origin of Clear Water | |
- Description: The Black Spirit sensed a special power from Keplan. Go to Glutoni Cave to find the Origin of Clear Water. ※ Use the document about the Origin of Clear Water at the Origin of Clear Water to receive contribution points. | |
Show/hide full quest's text Can you feel it? Something special is near. It's not a human being. It's strange, but it's alive. Should we go further, or leave? Of course we'll go further. Let's go! I'm curious, too. What kind of power is this? How dare you wake me up! I admit your bravery. | |
Quest complete conditions Completion Target: Origin of Clear Water - Find the Origin of Clear Water Required actions:
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