ID: 6807/3
Investigation to Protect the Ecology
KR name: 생태 보호를 위한 조사
icon Quest
Region: Kamasylvia
Category: General Quest
Type: Family quest
Level: 1

First quest in the chain:
icon - Lemoria Sentinel Commander
Previous quest in the chain:
icon - Quakes in Navarn Steppe
Next quest in the chain:
icon - Whispers of the Night Sky


Start NPC:
icon - Arteedman
End NPC:
icon - Anbelif

- Description:
Arteedman explained there was an animal that was unable to sense the earthquake. They say that this was due to the Manshaum Hunting. Go to Manshaum Forest and find out more about the poison used at the hunting.

Normally, there are aftershocks
that follow after the first earthquake.
We need to find out more in order to prepare for any
future disasters that may arise in Navarn Steppe.
We need to find out why the Griffons in Navarn Steppe
were unable to sense the earthquake at the time.
If this continues, the Griffons will be unable to escape
resulting in their death.
I think the poison used by the Manshaum have affected
the Griffon's ability to sense danger.
Find the poison and bring it to the Lemoria Sentinels so
that they can make a cure for Griffon.

The ecology may collapse if the Griffons in Navarn Steppe
do not regain their ability to sense danger.

I just received word on the quakes in Navarn Steppe.
I didn't think the poison used by the Manshaum would negatively affect the ecology in Navarn Steppe..
We need to send this poison to the city so that they can make an antidote.
You can use the antidote to protect Navarn Steppe.
I will order a sentinel to send the poison that we collected to the capital.
Please help us with other tasks here.

Completion Target: Anbelif
- Slay the Manshaum Hunter to collect Manshaum Poison
Required actions:
  1. Get 10 quest item(s) from icon - Manshaum Hunter. Drop chance: 50%

Basic
Knowledge:
icon
- Animal's Sense of Danger
exp
- EXP (100)
Select
- Surging Weenie Elixir
- Reliable Looney Elixir
Quest requirements
Finished quest: icon - Quakes in Navarn Steppe
Required to open quests
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