Grade:
Effects
(Item yang telah di-Processing akan dimasukkan ke inventory)
Acceleration +X%
Alchemy EXP +X%
All DP +X
Amity +X%
Camel Max HP +X
Camel Max Stamina +X
Combat EXP +X%
Cooking EXP +X%
Cooking Time -X detik
Dapat mem-Processing Item Gudang
Death Penalty -X%
Desert Disease Resistance +X%
Fishing Enhancement +X Level
Gathering Enhancement +X Level
Horse Max HP +X
Item Destroyed Rate -X%
Jump Height +Xm
Karakter menjadi lebih sulit untuk dideteksi
Luck +X
Max Stamina +X
Mount EXP +X%
Movement Speed +X%
Peluang untuk memperoleh pengetahuan +50%
Pemakaian Durability Awakening Weapon -X%
Penggunaan Stamina Berkuruang Saat Berenang
Processing Success +3%
Skill EXP +X%
Swimming Speed +42%
Swimming Speed +59%
Swimming Speed meningkat +X%
Tetapkan Peluang memperoleh Higher-grade Knowledge +5%
Turn +X%
Vision Range +Xm
Weapon Durability Consumption, Death Penalty -X%
Weapon’s Durability Consumption -X%
Weight Limit +XLT
Alchemy Time -X detik
Donkey Max HP +X
Donkey Max Stamina +X
Gathering EXP +X%
Horse Max Stamina +X
Underwater Breathing +X detik
ID   Title Level CLASS GRADE EFFECTS
ID   Title Level CLASS GRADE EFFECTS
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