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Skill Class: Sage | ||||||||||
Sage summons forth lightning, and breaks through enemy lines in a flash. If any enemies are caught in his path, he will speedily deliver a shocking blow before stopping. SHIFT + E | ||||||||||
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Requirements: - Awakening: Ancient Kibelius | ||||||||||
Attack damage 4225% x1, max 3 hits Critical Hit Rate +50% Maximum 10 targets Super Armor -> Invincible -> Super Armor during the skill Knockback on hits Applies "Shocked" effect (reduced all speeds to struck targets) No collision while moving (Movement Speed Increase effects nullified at the start of the skill) 46.65% damage in PvP only | ||||||||||
Skill Add-On Effects All Damage Reduction +20 for 15 sec All Evasion +20 for 15 sec All Accuracy +20 for 12 sec Critical Hit Rate +30% for 12 sec Attack/Casting Speed +10% for 12 sec Movement Speed +10% for 12 sec All Damage Reduction -20 for 10 sec to target All Evasion -20 for 10 sec to target All Accuracy -20 for 10 sec to target Attack/Casting Speed -5% for 4 sec to target Movement Speed -5% for 4 sec to target 100 bleeding damage per 3 sec for 15 sec Instantly recover 35 HP per target Instantly recover 20 MP/WP/SP per target 15% chance to Down Smash target 15% chance to Air Smash target Back Attack damage +5% for 7 sec Down Attack damage +5% for 7 sec Air Attack damage +5% for 7 sec Critical Hit Damage +5% for 7 sec | ||||||||||
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Skill Class: Sage | ||||
Black Spirit's Rage Sage summons forth lightning, and breaks through enemy lines in a flash. If any enemies are caught in his path, he will speedily deliver a shocking blow before stopping. LMB while holding SHIFT + E Consumes Black Spirit's Rage Black Spirit's Rage -10% | ||||
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Attack damage 5866% x1, max 3 hits Critical Hit Rate +50% Maximum 10 targets Super Armor -> Invincible -> Super Armor during the skill Knockback on hits Applies "Shocked" effect (reduced all speeds to struck targets) (Movement Speed Increase effects nullified at the start of the skill) 43.97% damage in PvP only Dismount target on hits. Injures target with 10% of the damage of a hit. | ||||