Skill Class: Tamer | |||||||||
Draw the energy of Heuklang out of the ground to launch enemies into the air. ↓ + RMB Can be added to a Quick Slot | |||||||||
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Requirements: - Upward Claw IV | |||||||||
Attack damage 755% x2 Extra attack damage 755% x2 Critical Hit Rate +20% Accuracy Rate +16.5% Maximum 10 targets Recover 30 HP per hit Increased attack area Floating on attack 1 hits (Nullified during cooldown) Air Smash on attack 2 hits Air Attack Damage reduced during cooldown | |||||||||
Skill Add-On Effects Extra AP Against Monsters +30 for 12 sec Extra Damage to Humans +15 for 12 sec All DP +20 for 15 sec All Evasion Rate +5% for 15 sec All Accuracy Rate +5% for 12 sec Critical Hit Rate +30% for 12 sec Attack/Casting Speed +10% for 12 sec Movement Speed +10% for 12 sec Extra Damage to Humans -15 for 10 sec for target All DP -20 for 10 sec for target All Evasion Rate -5% for 10 sec for target All Accuracy Rate -5% for 10 sec for target Attack/Casting Speed -5% for 4 sec for target Movement Speed -5% for 4 sec for target 100 bleeding damage per 3 sec for 15 sec Instantly recover 35 HP per target Instantly recover 20 MP/WP/SP per hit 15% chance to Down Smash target 15% chance to Air Smash target Back Attack damage +5% for 7 sec Down Attack damage +5% for 7 sec Air Attack damage +5% for 7 sec Critical Hit damage +5% for 7 sec | |||||||||
Skill Class: Tamer | ||||
Black Spirit's Rage Draw the energy of Heuklang out of the ground to launch enemies into the air. Auto-activated when using Upward Claw and consumes Black Spirit's Rage Black Spirit's Rage -100% | ||||
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Attack damage 2976% x2 Extra attack damage 3968% x3 Critical Hit Rate +100% (PvE only) Critical Hit Rate +20% (PvP only) Accuracy Rate +16.5% Maximum 10 targets All AP +30 for 60 sec when using the skill Attack Speed +25% for 60 sec when using the skill Critical Hit Rate +30% for 60 sec when using the skill Recover 120 HP per hit Super Armor Push the target on attack 1 hits (PvE only) Floating on attack 1 hits Air Smash on attack 2 hits Air Attack Damage -52% in PvP only Injures target with 50% of the damage of a hit. Dismount target on hits. |