Possibility of Mob-Specific Evasion Rates
Posted: Mon Oct 03, 2022 12:02 am
Were there any additional meaningless (eg 'garbage') numbers for many mobs in the data dump last year used in the codex?
For example, did the <Abyssal> Ahib Condemner (https://bdocodex.com/us/npc/21928/) have a '10' value anywhere near DP/Evasion?
I'm increasingly thinking that certain mobs may have an Evasion Rate stat. This would align with differences in BigAndShiny's PvE hitrate calculator for Oluns & Ash Forest (https://www.reddit.com/r/blackdesertonl ... calculator), both of which should have identical evasions. Oluns/Ash/Crypt seem like the mostly likely candidates, but some others like Bloody Monastery may have it too.
The DRs from the data dump are spot-on, though the DR breakpoint (place where damage starts scaling linearly with AP) is actually above the DR due to quirks of the damage formula. I've been able to solve for the full damage formula on Global Labs and have verified that the codex DRs are accurate, though most Elvia mobs obviously have to be adjusted based on the DP increases from the Elvia rework patchnotes. I would expect Evasions to be similarly accurate, but the standard (0.25*Accuracy - 0.2*Evasion + Rates) formula simply doesn't work with the Evasions in the codex.
This is all speculative, and I'll continue evasion testing on Global Labs regardless. I'm just looking for anything that could explain a large discrepancy in hitrates between mobs with the same Evasion.
For example, did the <Abyssal> Ahib Condemner (https://bdocodex.com/us/npc/21928/) have a '10' value anywhere near DP/Evasion?
I'm increasingly thinking that certain mobs may have an Evasion Rate stat. This would align with differences in BigAndShiny's PvE hitrate calculator for Oluns & Ash Forest (https://www.reddit.com/r/blackdesertonl ... calculator), both of which should have identical evasions. Oluns/Ash/Crypt seem like the mostly likely candidates, but some others like Bloody Monastery may have it too.
The DRs from the data dump are spot-on, though the DR breakpoint (place where damage starts scaling linearly with AP) is actually above the DR due to quirks of the damage formula. I've been able to solve for the full damage formula on Global Labs and have verified that the codex DRs are accurate, though most Elvia mobs obviously have to be adjusted based on the DP increases from the Elvia rework patchnotes. I would expect Evasions to be similarly accurate, but the standard (0.25*Accuracy - 0.2*Evasion + Rates) formula simply doesn't work with the Evasions in the codex.
This is all speculative, and I'll continue evasion testing on Global Labs regardless. I'm just looking for anything that could explain a large discrepancy in hitrates between mobs with the same Evasion.